fix: correct loop index calculation in JS performance benchmarking
Loop index now represents how many times all test files ran (batch count) instead of per-invocation index. Also fixes Date.now() usage when random seed is active and removes JS-specific workaround in number_of_loops. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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1b8f701fc5
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175226bd20
5 changed files with 60 additions and 41 deletions
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@ -11,14 +11,21 @@ function bubbleSort(arr) {
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const result = arr.slice();
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const n = result.length;
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for (let i = 0; i < n; i++) {
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for (let j = 0; j < n - 1; j++) {
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if (result[j] > result[j + 1]) {
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const temp = result[j];
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result[j] = result[j + 1];
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result[j + 1] = temp;
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if (n <= 1) return result;
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for (let i = 0; i < n - 1; i++) {
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let swapped = false;
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const limit = n - i - 1;
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for (let j = 0; j < limit; j++) {
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const a = result[j];
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const b = result[j + 1];
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if (a > b) {
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result[j] = b;
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result[j + 1] = a;
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swapped = true;
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}
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}
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if (!swapped) break;
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}
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return result;
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@ -788,7 +788,7 @@ def run_jest_behavioral_tests(
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logger.debug(f"Jest result: returncode={result.returncode}")
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# Log Jest output at WARNING level if tests fail and no XML output will be created
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# This helps debug issues like import errors that cause Jest to fail early
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if result.returncode != 0:
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if result.returncode != 0 and not result_file_path.exists():
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logger.warning(
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f"Jest failed with returncode={result.returncode}.\n"
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f"Jest stdout: {result.stdout[:2000] if result.stdout else '(empty)'}\n"
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@ -1057,8 +1057,6 @@ def run_jest_benchmarking_tests(
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wall_clock_seconds = time.time() - total_start_time
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logger.debug(f"Jest benchmarking completed in {wall_clock_seconds:.2f}s")
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Path("/home/mohammed/Work/codeflash/output.log").write_text(result.stdout)
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return result_file_path, result
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@ -8,7 +8,6 @@ import libcst as cst
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from rich.tree import Tree
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from codeflash.cli_cmds.console import DEBUG_MODE, lsp_log
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from codeflash.languages.current import is_javascript
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from codeflash.languages.registry import get_language_support
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from codeflash.lsp.helpers import is_LSP_enabled, report_to_markdown_table
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from codeflash.lsp.lsp_message import LspMarkdownMessage
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@ -896,9 +895,6 @@ class TestResults(BaseModel): # noqa: PLW1641
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def number_of_loops(self) -> int:
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if not self.test_results:
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return 0
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# TODO: Fix this. timings are not accurate something is off with either loop runner or capturePerf
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if is_javascript():
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return self.effective_loop_count()
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return max(test_result.loop_index for test_result in self.test_results)
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def get_test_pass_fail_report_by_type(self) -> dict[TestType, dict[str, int]]:
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@ -100,10 +100,10 @@ const sharedPerfState = process[PERF_STATE_KEY];
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function checkSharedTimeLimit() {
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if (sharedPerfState.shouldStop) return true;
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if (sharedPerfState.startTime === null) {
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sharedPerfState.startTime = Date.now();
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sharedPerfState.startTime = _ORIGINAL_DATE_NOW();
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return false;
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}
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const elapsed = Date.now() - sharedPerfState.startTime;
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const elapsed = _ORIGINAL_DATE_NOW() - sharedPerfState.startTime;
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if (elapsed >= getPerfTargetDurationMs() && sharedPerfState.totalLoopsCompleted >= getPerfMinLoops()) {
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sharedPerfState.shouldStop = true;
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return true;
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@ -113,25 +113,33 @@ function checkSharedTimeLimit() {
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/**
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* Get the current loop index for a specific invocation.
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* Each invocation tracks its own loop count independently within a batch.
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* The actual loop index is computed as: (batch - 1) * BATCH_SIZE + localIndex
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* This ensures continuous loop indices even when Jest resets module state.
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* The loop index represents how many times ALL test files have been run through.
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* This is the batch count from the loop-runner.
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* @param {string} invocationKey - Unique key for this test invocation
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* @returns {number} The next global loop index for this invocation
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* @returns {number} The current batch number (loop index)
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*/
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function getInvocationLoopIndex(invocationKey) {
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// Track local loop count within this batch (starts at 0)
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// Track local loop count for stopping logic (increments on each call)
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if (!sharedPerfState.invocationLoopCounts[invocationKey]) {
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sharedPerfState.invocationLoopCounts[invocationKey] = 0;
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}
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const localIndex = ++sharedPerfState.invocationLoopCounts[invocationKey];
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++sharedPerfState.invocationLoopCounts[invocationKey];
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// Calculate global loop index using batch number from environment
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// PERF_CURRENT_BATCH is 1-based (set by loop-runner before each batch)
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// Return the batch number as the loop index for timing markers
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// This represents how many times all test files have been run through
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return parseInt(process.env.CODEFLASH_PERF_CURRENT_BATCH || '1', 10);
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}
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/**
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* Get the total number of iterations for a specific invocation.
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* Used for stopping logic to check against max loop count.
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* @param {string} invocationKey - Unique key for this test invocation
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* @returns {number} Total iterations across all batches for this invocation
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*/
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function getTotalIterations(invocationKey) {
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const localCount = sharedPerfState.invocationLoopCounts[invocationKey] || 0;
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const currentBatch = parseInt(process.env.CODEFLASH_PERF_CURRENT_BATCH || '1', 10);
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const globalIndex = (currentBatch - 1) * getPerfBatchSize() + localIndex;
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return globalIndex;
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return (currentBatch - 1) * getPerfBatchSize() + localCount;
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}
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/**
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@ -166,6 +174,8 @@ function createSeededRandom(seed) {
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return ((t ^ t >>> 14) >>> 0) / 4294967296;
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};
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}
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let _ORIGINAL_DATE = Date
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let _ORIGINAL_DATE_NOW = Date.now
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// Override non-deterministic APIs with seeded versions if seed is provided
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// NOTE: We do NOT seed performance.now() or process.hrtime() as those are used
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@ -178,8 +188,8 @@ if (RANDOM_SEED !== 0) {
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// Seed Date.now() and new Date() - use fixed base timestamp that increments
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const SEEDED_BASE_TIME = 1700000000000; // Nov 14, 2023 - fixed reference point
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let dateOffset = 0;
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const OriginalDate = Date;
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const originalDateNow = Date.now;
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_ORIGINAL_DATE = Date;
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_ORIGINAL_DATE_NOW = Date.now;
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Date.now = function() {
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return SEEDED_BASE_TIME + (dateOffset++);
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@ -189,15 +199,15 @@ if (RANDOM_SEED !== 0) {
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function SeededDate(...args) {
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if (args.length === 0) {
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// No arguments: use seeded current time
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return new OriginalDate(SEEDED_BASE_TIME + (dateOffset++));
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return new _ORIGINAL_DATE(SEEDED_BASE_TIME + (dateOffset++));
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}
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// With arguments: use original behavior
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return new OriginalDate(...args);
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return new _ORIGINAL_DATE(...args);
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}
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SeededDate.prototype = OriginalDate.prototype;
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SeededDate.prototype = _ORIGINAL_DATE.prototype;
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SeededDate.now = Date.now;
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SeededDate.parse = OriginalDate.parse;
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SeededDate.UTC = OriginalDate.UTC;
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SeededDate.parse = _ORIGINAL_DATE.parse;
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SeededDate.UTC = _ORIGINAL_DATE.UTC;
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global.Date = SeededDate;
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// Seed crypto.randomUUID() and crypto.getRandomValues()
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@ -709,11 +719,12 @@ function capturePerf(funcName, lineId, fn, ...args) {
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break;
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}
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// Get the global loop index for this invocation (increments across batches)
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// Get the loop index (batch number) for timing markers
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const loopIndex = getInvocationLoopIndex(invocationKey);
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// Check if we've exceeded max loops for this invocation
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if (loopIndex > getPerfLoopCount()) {
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const totalIterations = getTotalIterations(invocationKey);
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if (totalIterations > getPerfLoopCount()) {
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break;
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}
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@ -864,8 +875,12 @@ async function _capturePerfAsync(
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break;
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}
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// Get the loop index (batch number) for timing markers
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const loopIndex = getInvocationLoopIndex(invocationKey);
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if (loopIndex > getPerfLoopCount()) {
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// Check if we've exceeded max loops for this invocation
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const totalIterations = getTotalIterations(invocationKey);
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if (totalIterations > getPerfLoopCount()) {
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break;
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}
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@ -940,7 +955,7 @@ function writeResults() {
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const output = {
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version: '1.0.0',
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loopIndex: LOOP_INDEX,
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timestamp: Date.now(),
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timestamp: _ORIGINAL_DATE_NOW(),
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results
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};
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fs.writeFileSync(jsonPath, JSON.stringify(output, null, 2));
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@ -295,6 +295,7 @@ class CodeflashLoopRunner {
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// Check if interrupted
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if (watcher.isInterrupted()) {
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console.log(`[codeflash] Watcher is interrupted`)
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break;
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}
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@ -305,10 +306,11 @@ class CodeflashLoopRunner {
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const batchResult = await this._runAllTestsOnce(tests, watcher, options);
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allConsoleOutput += batchResult.consoleOutput;
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if (batchResult.hasFailure) {
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hasFailure = true;
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break;
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}
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// if (batchResult.hasFailure) {
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// console.log(`[codeflash] There is a failure in batch #${batchCount}`)
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// hasFailure = true;
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// break;
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// }
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// Check time limit AFTER each batch
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if (checkTimeLimit()) {
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@ -319,6 +321,7 @@ class CodeflashLoopRunner {
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const totalTimeMs = Date.now() - startTime;
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console.log(`[codeflash] now: ${Date.now()}`)
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// Output all collected console logs - this is critical for timing marker extraction
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// The console output contains the !######...######! timing markers from capturePerf
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if (allConsoleOutput) {
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